| Slide Show |
So, what does it do? It lets you load and look at a sequence of image files, JPG, GIF, or PNG format (sorry, that's it), either in a window or in full-screen mode. You can navigate the list while in full screen mode or while the image window has focus using the arrow keys. The escape key will take you out of full screen mode, and if the image window is the active window the escape key will put you into full screen mode. Primarily this project came out of curiosity about Swing (the name for the windowing toolkit provided by Java). I had a similar program that was getting old enough that it wasn't able to read many modern JPGs. I decided I could write one just as well as find one for download. It only took me a couple weeks of very limited commitment to get this far, which surprised the hell out of me--I thought it would have taken longer.. Right now ss is in "alpha" stage, if that has any real meaning since it's just a hobby project. Basically the set of features I have implemented are the absolute minimum set that comprise a working application with some utility. Some features that I plan to include in the future are:
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| Installing |
Sad for you, there's really no easy way to install this right now. The following instructions are for Windows users. I assume that if you're running some UNIX variant you'll be savvy enough to translate them. Also, note that this has only been tested on Win98, Win2k, and Mac OS 10.3.
Note 1: Earlier versions of the JRE will not work. The JRE provides you with an interpreter for the language this application is written in and the backing native libraries that allow it to access your video memory directly and paint these images full screen. Note 2: The java command will open a command window in the background in which any errors that occur will display. If you don't care about errors and don't like the command window, use "javaw" instead of "java" (the w means something about windows). |
| Sources |
And what would this project be without source code? Lame, that's what. There are two formats available for the source distribution, zipped and gzipped tar ball. You can also just download the binaries in a JAR file if you would like. Building the source is easy. There are no external library
dependencies so javac works just fine: The first thing I do with any archive I download is list the contents, so I'll save you the trouble: Archive: ss-0.1-src.zip
Length Date Time Name
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13511 06-29-105 19:59 ss/src/org/cowfarm/ss/SlideShowConfiguration.java
3664 03-13-103 21:09 ss/src/org/cowfarm/swing/FileExtensionFilter.java
6251 12-11-103 18:00 ss/src/org/cowfarm/swing/FileListManager.java
3195 03-16-103 11:49 ss/src/org/cowfarm/swing/FloatField.java
2157 03-14-103 21:40 ss/src/org/cowfarm/swing/ImagePanel.java
2827 03-16-103 09:57 ss/src/org/cowfarm/swing/IntegerField.java
450 03-16-103 12:13 ss/src/org/cowfarm/util/TimerListener.java
2972 12-11-103 18:01 ss/src/org/cowfarm/util/TimerThread.java
600 06-29-105 19:55 ss/build.xml
114 06-29-105 19:56 ss/etc/MANIFEST.MF
65 06-29-105 19:58 ss/run.sh
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35806 11 files
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